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Blended Learning: Is Game-Based Learning an Effective Instructional Strategy to Engage Students in Higher Education in Singapore? A Pilot Study

  
Tham, L., & Tham, R. (2012). Blended Learning: Is Game-Based Learning an Effective Instructional Strategy to Engage Students in Higher Education in Singapore? A Pilot Study. Journal Of The Research Center For Educational Technology, 8(1). Retrieved December 7, 2012, from https://www.rcetj.org/index.php/rcetj/article/view/160/261